League of Legends
League of Legends
United States
Gaming

League of Legends

Open on YouTube
@leagueoflegends 16M subscribers 1,698 videos United States
Avg views/video
5,613,606
Total views
9,531,902,252
Channel age
6,262d
Category
Gaming
Delayed data

Overview

Momentum
Cooling momentum
+0 subs last 7d
Status
Updated through 2026-03-13
The latest snapshot is older than a week, so treat trends and revenue as directional.
Subscribers
16,000,000
16,000,000 subscribers
Views last 28d
9.5M
Recent signals look softer, so treat the trend carefully.
Content mix
80% videos / 20% shorts
Video versus Shorts exposure.
Estimated ad revenue
$ 71,282 - $ 132,382
Directional, not booked income.
Opportunity context
Category fit
Gaming
United States
Momentum
Cooling momentum
+0 subs last 7d
Reach
9.5B
Lifetime views
Content mix
80% videos / 20% shorts
Video versus Shorts exposure
0
0%
Views in the last 7 days
9.5M
-75%
Views in the last 28 days
9.3B Views in the last 3 months
42.6M Average views per month
0sec Average video duration
8 Average videos per month

League of Legends demand trend

League of Legends audience growth

Daily breakdown

Open the full day-by-day table for subscribers, views, and revenue estimates.

YouTube Analytics for League of Legends (2026-02-28 - 2026-03-13)

DayDateSubs ChangeSubs TotalViews ChangeViews TotalRevenue Range
Sat2026-02-2816,000,000+1,463,9189,514,379,551$2,067 - $3,838
Sun2026-03-0116,000,000+1,944,4019,516,323,952$2,745 - $5,098
Mon2026-03-0216,000,000+1,638,4829,517,962,434$2,313 - $4,296
Tue2026-03-0316,000,000+1,870,0819,519,832,515$2,640 - $4,903
Wed2026-03-0416,000,000+1,376,6059,521,209,120$1,944 - $3,609
Thu2026-03-0516,000,000+1,164,0069,522,373,126$1,643 - $3,052
Fri2026-03-0616,000,000+1,189,8479,523,562,973$1,680 - $3,120
Sat2026-03-0716,000,000+972,5509,524,535,523$1,373 - $2,550
Sun2026-03-0816,000,000+1,034,8039,525,570,326$1,461 - $2,713
Mon2026-03-0916,000,000+1,093,5329,526,663,858$1,544 - $2,867
Tue2026-03-1016,000,000+1,208,6409,527,872,498$1,706 - $3,169
Wed2026-03-1116,000,000+1,350,7649,529,223,262$1,907 - $3,542
Thu2026-03-1216,000,000+996,0419,530,219,303$1,406 - $2,612
Fri2026-03-1316,000,000+1,682,9499,531,902,252$2,376 - $4,413
Daily Avg+1,356,187$1,915 - $3,556
Weekly Avg+10,647,340$15,033 - $27,918
Last 28 days+18,986,619$26,806 - $49,783

Frequently Asked Questions about League of Legends

How much does League of Legends make on YouTube?

League of Legends has a directional estimated YouTube ad revenue range of $71.3K to $132.4K per month. This is a modelled estimate based on public view data, content mix, and blended advertising assumptions, so actual earnings may differ materially.

What is the daily subscriber growth of League of Legends?

League of Legends's daily subscriber growth varies based on content uploads and trending videos.

What is the global rank of League of Legends on YouTube?

League of Legends with 16,000,000 subscribers is ranked among the top 1,000 YouTube channels worldwide, placing them in an elite category of content creators.

Where is League of Legends's audience mainly from?

League of Legends is based in United States, and their primary audience likely includes viewers from United States and regions with similar language preferences. The channel's content and language influence where most of their viewers come from.

What is League of Legends's estimated monthly income?

League of Legends's directional estimated monthly YouTube ad income ranges from $71.3K to $132.4K, or roughly $855.4K to $1.6M per year. This is an estimation model based on public data and does not include sponsorships, merchandise, licensing, or other revenue streams.

Is League of Legends gaining or losing subscribers lately?

League of Legends's subscriber count has remained relatively stable in recent days.

Who is the #1 YouTuber in United States?

League of Legends is one of the top YouTubers from United States. To see the complete ranking of YouTubers from United States, visit our country-specific leaderboards which track subscriber counts and growth rates for creators in each region.

Revenue estimates are based on publicly available data and average CPM rates. Actual earnings may vary significantly.